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Autor Tema: TUTORIAL USBUtil 1.1 [English version]  (Leído 34423 veces)

yako

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TUTORIAL USBUtil 1.1 [English version]
« en: Septiembre 18, 2008, 10:08:48 »

TUTORIAL for USBUtil ver 1.01 for Playstation 2 free version

Author:   Israel Ravelo hernández (P.R., Cuba)
Traslator: DrVonTennla


 
This software can be used and distributed free always making reference to the author and
The download site, for this case: www.scenespain.net

What is USBUtil?

 - USButil is a tool to create and manipulate games which can be played with USBExtreme or USBAdvance on Playstation 2.



How and Where you can use USBUtil?

- This software runs on Windows and can be executed from any folder or root, flash memory or external hard-drive. The already concerted games can be copied or saved in any destination with enough capacity. You can also create games for any platform using ISOs or game backups (this option concerns the possibility of keeping the biggest amount of compatibility, due to with USBExtreme directly from disc some games are imposible to run but they from ISO they do, that option will make us to save the time we spent converting the game two times). USBUtils allows to convert several ISO(s) into games at consecutively, and next options as well: Copy, Move, Convert into ISO and Erase can be used on several games.

What does USBUtil need to work?

 The software needs to work the game files already created with the configuration file( ul.cfg), or the creation of a new one  across the ISO(s) or backup of our game cd/dvds .

OPTIONS MENU

File Options

-While opening the Menu in File, the FIRST option is Open Games, this option allows to open a game configuration ( ul.cfg), in which all the game information is contained installed inside the selected root or directory, shown in the same USButil window. For details check imagens 1 and 3.

-The SECOND option is Open ISO to Create game, it allows several ISO(s) at the same time, the games will be created from an origin to a destination, inside that destination can already exist games or not, if they already exist, the new games will be added to the list; if not, they will be created; if the list where the already created or copied games is being used (Memory) it will be updated automatically. Inside destination window there are two important indicators, one is Games, which can be Yes/No depending on the existence of games inside destination.. The other indicator is Destination Space which indicates the availabity of space inside destination, USBUtil indicates automatically the availabity of space inside destination, if there is not enough space the user will be informed. The old option of  choosing Way is now automated and is realized across the size, if the size is 700 mb or lower it will be treated as CD, if it is more than 700mb, DVD; in fact this option is not important to execute a game, it can be variated as you wish, USBUtil detects if it will be indicated as CD, creating a mark with the symbol * in the Indicated Media. For details check image 2 and forward.

Image 1 (Open Games option), we just search for the ul.cfg file, select it and press Load button



Note: in every directory window a button with the Act letter exists, same is used to upgrade the units, directories and files, without exit the software.


Imagen 2 (Open ISO option to Create Game): check the mentioned indicators, after search and select an ISO file press create.


 

-The THIRD option is Close ul.cfg, to close and free the memory list, with this option you can reset all the software buttons and in the menu only the next options can be used: Open (Open Game, Open ISO to create game and Exit), in Tools (Recover game), Help (all options).

 
-FOURTH and last option Exit, it allows to exit USBUtil, inside this option and the precedent one there is no need to save any change, just because the software automatically upgrades all the changes made in ul.cfg y ul-old.cfg, in the moment the action is done.

Image 3 (Screen of USBUtil with a game list already loaded in memory), check also all the information given for each game, this version was completed with extra fast information, which is shown clicking on the name of the game of the list.



Tools Options

- The FIRST and only free action for Tools at the beginning is Recover games, due to the importance of it we will explain all the useful points.

Image 4 (Game Recovering window). Check the indicator.



When clicking on it a window will pop up (check image 4), in which the unit and directory are shown to pick for the recovery action, a Yes/No indicator will tell if a game can be recover or not.

If the indicator says Yes, next step for recovery will be accessible, all this process runs fast, but the analysis inside it is a little bit more complicated. We will explain some cases to have an idea of the obtained result.

Something about the file format for USBExtreme.

- You have to know that each game (all its pieces) is encoded with the name of it and a unique CRC code is generated, which is located in each separated piece of the game, each piece has the size of 1 Gb, also the name of the region and the piece is added to the CFC  (example SLUS_202.38), plus the number or ul.19CD2568.SLUS_202.38.00, depending on the number of pieces and the size of the game.

Every time USBUtil has to recover a game, it must generate a name and its CRC, it must be also unique inside the file directory where the game will be recovered.

We have to make this clear because the software sometimes skip the sequence of recovered games GAME1, GAME2,…, GAME$, GAME5 and we cant figure out why this happens, its only with the  GAME3 name, it was already encoded and it exist already inside the directory.

This game name will be renamed lately with other name, staying this name free for a new game, which lately in the next recovery will appear for sure.

What does USBUtil do when the configuration files ul.cfg y ul-old.cfg get lost?

USBUtil will recover all the games entirely, but these games must be completed 100%, (no pieces missing). The incomplete games will not be recovered and in order to obtain them a re-installation will be required. Keep an eye on the games the software mark as in bad conditions, and  status, region and/or code appear inside the brackets [] some points, this is indicating the user that the game can not  be  recovered and the point is saying which part is missing. For sure you can restore the space or just erase it. The recovered games be run by Playstation, to recognize their real names, but the easiest way is to reinstall them all again.

On the opposite, if an ul-olg.cfg exist while the recovering moment everything changes, because across it all the ul.cfg can be recovered, or at least a part of itself, and these recovered games will have their old names.

 
USBUtil Rule
 
USBUtil requires to generate a name to search inside each ul.cfg, ul-old.cfg, existing configuration, due to it needs to assure thta if the name of the game already exists, it has firstly be recovered in order to create a new one.
 
Thats why is so important the ul-old.cfg  or its copy, it allows us to recover the real name or the old one, it is kind of a reservation; so to keep it must be a priority for each them and for USBUtil as well., so from this version and so on the ul-old.cfg will be a hiden file and a prtected read only file.
 
Some other recovery cases which require atention:
 
Inside the ul.cfg there is all the games information, each game has its own field, if it is altered the game will not work anymore.
How can we solve this issue?
In most of the cases it can be solve with USBUtil easily, across any realised operation which requires the modification of the field inside the ul.cfg, like Rename, Order os Recover, in most of this cases USBUtil detects what is wrong, but keep an eye on this: This will be indicated inside the [ ] of  all the completed parts; for example [123], there are no dots so we know that the field for this game was altered inside its ul.cfg, with the exception of the field's name, because since it is encoded, if it is altered for all the programs, the game pieces will not exist anymore and USBUtil will generate a new name when it has to recovere it again.
 
When the procces ends the recovery, the user will be asked if he wants to load the list on whcih the recovery was made, you can use this option if it is your will.
 
Trick to recover
 
Remember the rule for USBUtil when recovering, never generate a new name without finding before the real one, we can take this in our advantage if our configuration files (ul.cfg y ul-old.cfg),  have been erased, before recovering them we can check if we have some missing ul.cfg or ul-old.cfg somewhere, not necessary the same we had befor, any of those two will be useful, also some friend who have share a game and can give us a copy will be useful, because we will keep a lot of time without the necessity of changing the names; USBUtil will take information it needs about those files to recover (if the games keep the names we had before).
When all the names have been recovered qe can proceed to erase the rest, if it was a ul.cfg it will be marked as in bad condition, if it was the ul-old.cfg it will not apear  anymore.
 
Well at this point you should know how the software works, begginers should and understand the new applications to work with USBUtil.
 
- The SECOND option for Tools is the Copy record, it is very simple, you only need to press Clear when the record is opened automatically and the operation of Copy/Move or Create was cancelled, the other options is to be able to see how the process ended and in which direction it was made; I have also add the option of mark and erase everythiong you want, if you are not sure just follow the recomendations. For more deatils check image 5.
 
- The THIRD and last option for Tools is General Information, which gives information about the games in memory and the hard-drive unit in use. It was alse added a list with all the regions or zones used in the games. For more details check image 6.
 
Image 5 (Copy recor view), note thaa <MARKED> indicates which contents will be erased.


 
Image 6 (General Information View), detail about the games and hard-disc capacity used.


 
Help Options
 
The help options are: Help, About the Software and List of some games, the only which I will make some comments is the last one due to its importance for the work with USBUtil.
 
The last help option, List of some games is very important, here ayou will know which games will run and which not and also you can keep a record about your own results, thta will be useful to keep working time in the future.
Here you have a record with all the games tested untill now, this list was upgraded thank to EUSTOLIO from www.scenespain.net, USBUtil  with this option creates a new way to work easily with the compatibility list of games for USBExtreme or USBAdvance, because from this software game names van be added and modified´and also a search otion for sentence, word or character has be implemented as well which will make it faster.
 
Add Option: Shows a window where you can write 50 characters, you can start with the name of the game and the add some extra info, for the comentary you want to add; you can add also if the game works or not, if some DNAS were changed, you only need the number of them to know which ones they were.
 
On the lower side there are three options to click, they show the adds fotr the mentioned issues before. You can only select one of them, the first selection wil tell if the game works with USBExtreme/USBAdvance, the second one, the DNAS which have to been modified in order to make the game work, and the third one will indicate if the game was tested and doesnt work. For more detail check image 7.
 
Image 7 (To add a game you just have to wite its name/information, click on the status of it and select Add).


 
The names of the games will be added by alphabetical order and automatically  copied to the disc.
Modification option follows the same way, but it allows to modificate the existing content, and about Erase and Close, one allows to erase a name from the game list (for this option) and the other close and exit to the main menu.
 
Use Buttons (Main Menu)
 
There are 8 Use Buttons in the Main Menu: Cop./Mov., Select, Order, Rename, Eliminate, Rest. Spc., ISO Conv. and Reload, all of them allows to work directly with the list of games already loaded in memory.
 
Important for all uses:
The following options Copy/Move/Create have something in common, and to avoid this TUTORIAL to be too long and boring I will explain here how to use them:
 
- In destination there will be always an space indicator and a
 game existance indicato, if the option carries it. Also you need to know
that if there is no space no operation will be allowed.
 
- When a Copy/Move or Create action to destination a window will pop up,
indicating  re-write or skip if the content already exists.
 
- Bad conditions games will not allow these options, not even
to re-name.
 
- When some file is skipped in any of these operations, it will be
un-selected from list, staying marked only teh ones which were really used.
 
Next step is to explain which use has each button:
 
Button Copy/Move: Allows to Copy/Move the archive/s selected from memory to destination, in the Copy/Move window you can create a new directory if needed. For more detail check image 8.
 
Image 8 (check here all the current indicators)


 
Button Select: Allows to make a selection between games in memor, to be processed, there are 4 predefined ways to select:

- Select all the games in status GOOD.
- Select all the games in status BAD.
- Select the oposite of the current selection.
- Select all.
 
Button Order: Allows to organize the gamne list in memory and in disc, the configuration files ul.cfg and ul-old.cfg are upgraded automatically.
 
Button Rename. Allows to rename the game under the selection bar, this option as well as the one before upgrades automatically the configuration files.
 
Button Eliminate: Alllows to erase the file/s from the memory and/or disc. Note thta after using this option the games can not be recovered.
 
Button Sp. Rest.: Allows to restore missing spaces due to incomplete games, games whcih stayed keeping space after being erased (so common with USBExtreme) or parts of the games which couldnt be recovered. USBUtil intends that your work should be as clean as posible, and this option is a cleaning complement for anything which can remain in disc, no fear in using it but be careful, never write .ul at the begining of any PC file name or in any game directory, looks silly but there is always someone who makes that mistake.
 
Myself the author is not responsible of any mistake commited (keep an eye on this) after using this option no game can be recovered, also I make clear thta this option has no efect on any game in GOOD condition. Check image 9 for more details.
 
Image 9 (In order to restore space, some game garbage must exist, on the opposite if there us not such contentthis option will not be available).


 
Button Iso. Conv.: Allow the game inside the list to be converted back into ISOs, it is the inverse process to create a game for USBAdvvance or USBExtreme, this option is useful if you wish to burn a game in a CD/DVD, you just have to use this option and after thta use an utility such as Nero, UltraISO, ISOBuster or Alcohol 120.
For more details check image 10.
 
Image 10 (Check all the indicators and keep in mind the precaution ptotocol given before).


 
Button Reload: Allows to reload or refresh the game list in memory, taking it from disc.
 
Here you are all the options available for USBUtil ver 1.01. If you have some doubts please check the Help option attached to the software.
 
Comments about USBUtil (The Author)
 
- USBUtil ver 1.01 was created for personal purposes, to improve the workfor create and manipulating games for USBAdvance and USBExtreme.
 
- USBUtil ver 1.01 is created like an utility to be donated to www.scenespain.net and for help everyone who needs this tool can free access to it. In this version a new method for treatment of the game compatibility list for USBAdvance/USBExtreme, whcih thanks to our friend EUSTOLIO from the web could be completed on time.
 
USBUtil Future
 
- In next version 2.0 new options will be implemented which will allow the user to work with more options and chances, at the moment we will keep what we publicite at the end of this TUTORIAL, in my opinion surprises are nice.

Greetings
 
First of all to SceneSpain.net, because across this web the software will reach you all.
 
To all the friends from the web forum:, YAKO, eustolio and DrVonTennla (traslator to english TUTORIAL), they will publicite the news about this software.
 
Friends from my country:
 
Thanks to: Alejandro, Leonardo, Amaury, Pedro and the rest, their opinions and commenta have been really useful. 

***********************************************************************************

Latest Version 1.02:

USBUtil has been updated to ver1.02 correcting small busg who had the first version, these are the bug corrected, none very important but it is advisable to always have the latest version.

It has created another USBUtil see. 1.02 in English, is absolutely like the Spanish, you have also download if anyone wants to try it ...

-- The bar does not coincide with the windows venatan on the screen, had a number of atrazo, this has no significance from the point operational.
-- When it was all happening incomplete games recovering well but not updating the cannot of non-recoverable.

Downloading the teneis at the end of this thread

Edited by yako: here upload TUTORIAL podais to let everyone see what you've got no problems have also attached file word of Isek.

   
To view the download ought to post a message in this post

download hidden



« última modificación: Junio 20, 2009, 10:06:38 por eustolio »



NGB

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Re: usbutil official post in the English version of Iseko
« Respuesta #1 en: Septiembre 19, 2008, 03:56:38 »
Very nice. Thank You. Hope to full see more.

eustolio

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Re: usbutil official post in the English version of Iseko
« Respuesta #2 en: Septiembre 19, 2008, 12:05:33 »
Soon: TUTORIAL in English of USBUtil  ;)

suloku

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Re: usbutil official post in the English version of Iseko
« Respuesta #3 en: Septiembre 20, 2008, 10:24:34 »
Vaia, la app se va internacionalizando :p

eustolio

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Re: usbutil official post in the English version of Iseko
« Respuesta #4 en: Septiembre 20, 2008, 13:11:51 »
En principio lo colocaremos tambien en el foro de JNABK... ;D

samspen

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Re: usbutil official post in the English version of Iseko
« Respuesta #5 en: Septiembre 21, 2008, 08:16:30 »
Keep up the good work.
Thank you.

Cain69

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Re: usbutil official post in the English version of Iseko
« Respuesta #6 en: Septiembre 21, 2008, 15:43:28 »
Nice but if i only u could download the App ;)

qwert

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Re: usbutil official post in the English version of Iseko
« Respuesta #7 en: Septiembre 23, 2008, 21:55:30 »
Thank you

NHS2008

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Re: usbutil official post in the English version of Iseko
« Respuesta #8 en: Septiembre 23, 2008, 22:15:00 »
Thanks man! Can you UPDATE USBAdvance?? following footsteps of HDLoader...?

yako

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Re: usbutil official post in the English version of Iseko
« Respuesta #9 en: Septiembre 23, 2008, 22:48:35 »
Thanks man! Can you UPDATE USBAdvance?? following footsteps of HDLoader...?

   
Jejeje that is already spoken for some time with Isek, and is exploring the possibilities of compatibility you have to wait a bit ...

javisan1984

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Re: usbutil official post in the English version of Iseko
« Respuesta #10 en: Septiembre 23, 2008, 23:33:38 »
gracias, por el aporte

doublemintx

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Re: usbutil official post in the English version of Iseko
« Respuesta #11 en: Septiembre 23, 2008, 23:34:04 »
How exactly do I download this?  ???

Abkarino

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Re: usbutil official post in the English version of Iseko
« Respuesta #12 en: Septiembre 25, 2008, 00:28:10 »
this is a great work
i hope that all PS2 hackers can update USBAdvance to make alot of games work

the1mike1man

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Re: usbutil official post in the English version of Iseko
« Respuesta #13 en: Septiembre 26, 2008, 17:24:37 »
Wow, that's great...
I don't know how many of you can understand me but, thanks m8!

@ltervi

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Re: usbutil official post in the English version of Iseko
« Respuesta #14 en: Septiembre 27, 2008, 11:41:31 »
Mortal Kombat Deadly Alliance Bonus Disc Loading...
Bug

 



   
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